/* Goose Chase dark mode (after /shared/dark.css): board tiles become dark cards, tints stay recognisable */
.tile,.gcard,.tbtn,.hbtn,.minimap span,.pawn,.me-pawn{background:var(--card);color:var(--ink)}
.tile.fwd{background:#4a3a1c}.tile.back{background:#4a2420}.tile.nap{background:#302a42}.tile.gift{background:#3e3420}
.tile.start{background:#0d0a08;color:var(--ink)}
.tile.pizza{background:radial-gradient(circle at 50% 45%,#8a6a1e,#4a3a12 75%);color:var(--ink)}
.gcard.sel{background:var(--accent);color:var(--onacc)}.tbtn.sel{background:var(--primary);color:var(--primary-ink)}
.minimap span.me{background:var(--accent);color:var(--onacc)}
.evlines li{border-bottom-color:rgba(243,232,207,.25)}
.pawn{box-shadow:2px 3px 0 #000}
.die{background:#f3e8cf;border-color:#f3e8cf;box-shadow:4px 5px 0 #000}.die i.p{background:#1f1a15}.die[data-n="1"] i.p{background:#b3261e}.pdice .tot{color:var(--red-t)}
